At first glance a few things stand out to me from Ubisoft’s day 1 patch for The Division
These should make it easier to keep up with different classes on your character without having to do a total rework every time you want to switch which role you play.
Menu Appearance and Usability Changes:
Your appearance menu now displays as a grid, making it easier to browse through. There is a new Help section in the settings menu. The mission entrance menu got a usability tweak..
Lighting and Weather Fixes:
Pretty standard stuff: reflection off of car windows improved, better night lighting, better haze during weather.
A Rework on Field Data Audio:
A few fixes to some minor problems involving your audio data from field intel:
“Field data with audio will automatically play when you pick them up” Subtitles were added for ALL field data that have audio. And if you start listening to field data in the menu screen you can continue listening outside of the menu
Changes to Info Available in Your Map (and map icons):
“Mission Overview” added to the Mega Map, Filter requirement for contaminated zones now shows on the Mega Map, and “The icon for landmarks in the Dark Zone has been changed and now indicates if non-player enemies are present or not”
Invisibility, Shooting Through Walls
A few other Minor Bug Fixes:
Here’s a link to Ubisoft’s Day 1 Patch Notes